(WiP) Brief info about mounts.
Taming:
Controlling:
Once a mount is tamed its necessary to keep them under control so they dont attack randomly, wander off, or fly away from the owner.
Currently in version 180.4 theres two pet menus ingame, that let us control the mounts.
BUGS : There is still a few issues with mounts, especially with birds, that can result in loosing the mount IF the owner does not control them.
If you want to access the pet inventory the best method is walk up close to the pet and press F rather than hold E key. Using F as a habit makes it less likely you mount the pet and move it by accident!
Press and hold T menu for the following commands :
Command | Action |
Whistle Follow ( ALL ) | All mounts within range will follow player. |
Whistle Follow ( One ) | The mount player is aiming at, will follow player. |
Whistle Stop ( ALL ) | All mounts within range will stop. |
Whistle Stop ( One ) | The mount player is aiming at, will stop. |
Whistle Aggressive | All player mounts within range will turn aggressive and attack any enemy tribe player – mount or other non-player-tribe dinos! |
Whistle Neutral | All player mounts within range will switch to Neutral, meaning they will stop attacking (stop being aggressive) but still will defend themselves upon attacked. |
Whistle Passive | All player mounts within range will switch to passive, meaning they will not even defend themselves if they get attacked (!!). |
Press and hold E menu for the following commands :
Command | Action |
Ride / Equip saddle to ride | Obvious. |
Access inventory | Opens mounts inventory. Tip, press F instead. |
Change Name | Give the mount a new name. |
Unclaim <name> – Lvl ## | Will unclaim the mount and make it possible for another player, wether in tribe or another tribe to claim the pet instead. |
Order: Enable following | Will set the mount to follow the player as player moves about. |
Set Agression to: Aggressive. | Switches mount to be aggressive against any hostiles in range, will also make it attack other tribes, their pets aswell as free roaming dinos. |
Cycle Agression to: Passive. | All player mounts within range will switch to passive, meaning they will not even defend themselves if they get attacked (!!). |
Enable wandering | Enables / disables wander mode. It is currently recommended NOT to have dinos wander about as they might flee. |
Disable Victim Item Collection | Will set the mount NOT to collect items from the victim it kills. |
Basicly :
Neutral – Mount will defend itself or its allies. If your pack of raptors all is set to “Neutral” and one of them get attack, the whole pack will attack the attacker.
Aggressive – Similar, one spots an enemy, all attack the enemy.
Passive – Will not defend itself or allies getting attacked.
Attack your target : The mount(s) will instantly attack the target their owner is attacking.
Beware: it is too easy to damage your own dinos and possibly kill them, IF you fight same enemy as them. This currently only applies if player is using a weapon, aslong as he/she is mounted its no problem.
Flying mounts:
Currently theres two flying species, Pteranodon and Argentavis.
Both is meat eaters and tamed using preferably prime raw meat(4x), prime cooked meat(2x), or raw meat(1x). The X represent taming speed, raw prime meat is 4x as efficient to use, and equally harder to find (bronto hunt!).
Ptera is fast, agile, and a great scout type mount. It is fragile, have a bad habit of getting spooked and vanish incase of danger. Requires a bit longer “runway” than Argentavis. Its not a heavy lifter.
Argent is the slow, heavy lifting bird. Great for moving large quantities of metal from mine to base, or moving resupplies from base to an outpost. It usually lands in fraction of length the Ptera require (atm).
Press E to mount up, fly down to ground or “landing platform”, press spacebar to land (avoid using E for this!!).
Its recommended that all animals is set to “Stay” before being used, as this makes them stop faster when player jumps off their mounts. Especially important for birds.